I designed and created this character for my second-year school project(Organic Form).
I called the character 'The Reaper', It is a fast, dangerous and deadly insect-human predator.
I came up with a 2D sketch first, I drew a silhouette, a front view and a back view, just to make my sculpting a bit easier.
The block out, mid poly, high and low poly(sculpting process) and retopology all take place in Zbrush.
Then I exported the mesh to Maya to fix some of the wrong geometry and cut the UV.
The textures were made in substance painter.
At last, I exported the model into Marmoset and Sketchfab, added some simple lighting and rendered the asset.
There is a pdf and a video including further detailed info about the work and here is the link:
https://1drv.ms/v/s!AtjwgHjHzkPYg0mivzLQAGrRCnAg?e=floSR7
https://1drv.ms/b/s!AtjwgHjHzkPYg0e2sQhHQP8ZOeF2?e=oKJ6OV
I hope you like the work!
Thank You!